Rhythm
Game Engines Final Project
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component::IComponent Class Reference

Abstract base class for all components. More...

Public Member Functions

void Input ()
 Handles input for the component.
 
void Update ()
 Updates the component.
 
void Render (SDL_Renderer *renderer)
 Renders the component using the provided SDL renderer.
 

Detailed Description

Abstract base class for all components.

Member Function Documentation

◆ Render()

void component::IComponent::Render ( SDL_Renderer * renderer)
inline

Renders the component using the provided SDL renderer.

Parameters
rendererPointer to the SDL renderer.

The documentation for this class was generated from the following file: