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Rhythm
Game Engines Final Project
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Abstract base class for all components. More...
Public Member Functions | |
| void | Input () |
| Handles input for the component. | |
| void | Update () |
| Updates the component. | |
| void | Render (SDL_Renderer *renderer) |
| Renders the component using the provided SDL renderer. | |
Abstract base class for all components.
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inline |
Renders the component using the provided SDL renderer.
| renderer | Pointer to the SDL renderer. |